Cooperharley wrote: »Are you interested in a one bar playstyle?
If you'd prefer 2 bars, with subclassing, there are a number of skill that serve as almost "passive" abilities that you can place on your back bar for buffing damage among other things. They're technically active skills, but you can pretend they're not there (like relentless focus for instance for NBs, which youll gain a bunch of weapon/spell damage from if you don't use the bow proc).
Cooperharley wrote: »Yea that's the thing with two bars:
You have higher skill expression and a higher skill ceiling in exchange for higher damage, more uptime on buffs as a support player, etc. If you don't want to do that stuff, you can utilize a really solid one bar setup utilizing oakensoul or even just doing like I said and using your front bar for active abilities and your rotation and slotting more "passive active" abilities on your backbar exemplified by many of Hyperoxies solo builds. You have to choose between super high performance and super chill rotation.
Stamina arcanist, even with two bars, is a stupidly easy rotation for two bars, but is kinda the exception.
When was the last time you played? If it was before U35 (about 3 years ago), then you’re in luck— ZOS increased DoT timers so playing the game now feels like what you’re describing as opposed to the rapid rotations of days gone by.
If you’re still feeling it now, then I think Skinnycheeks has some 1.5 bar builds that may be something to check out. Or Arcanist. Or you can build your own setup based on long DoT backbar (like carve or blockade).
Ebonslayer21 wrote: »When was the last time you played? If it was before U35 (about 3 years ago), then you’re in luck— ZOS increased DoT timers so playing the game now feels like what you’re describing as opposed to the rapid rotations of days gone by.
If you’re still feeling it now, then I think Skinnycheeks has some 1.5 bar builds that may be something to check out. Or Arcanist. Or you can build your own setup based on long DoT backbar (like carve or blockade).
I haven't played seriously since the release of Summerset. Good to know things have changed in that regard. No more having to swap to the backbar constantly for 8s or 12s durations and such.
Ebonslayer21 wrote: »When was the last time you played? If it was before U35 (about 3 years ago), then you’re in luck— ZOS increased DoT timers so playing the game now feels like what you’re describing as opposed to the rapid rotations of days gone by.
If you’re still feeling it now, then I think Skinnycheeks has some 1.5 bar builds that may be something to check out. Or Arcanist. Or you can build your own setup based on long DoT backbar (like carve or blockade).
I haven't played seriously since the release of Summerset. Good to know things have changed in that regard. No more having to swap to the backbar constantly for 8s or 12s durations and such.
Well there ya go! Here's the link to the U35 patch notes if you want to see them. A whole lot of skills were changed to mostly be either 10 or 20 seconds.
Ebonslayer21 wrote: »Ebonslayer21 wrote: »When was the last time you played? If it was before U35 (about 3 years ago), then you’re in luck— ZOS increased DoT timers so playing the game now feels like what you’re describing as opposed to the rapid rotations of days gone by.
If you’re still feeling it now, then I think Skinnycheeks has some 1.5 bar builds that may be something to check out. Or Arcanist. Or you can build your own setup based on long DoT backbar (like carve or blockade).
I haven't played seriously since the release of Summerset. Good to know things have changed in that regard. No more having to swap to the backbar constantly for 8s or 12s durations and such.
Well there ya go! Here's the link to the U35 patch notes if you want to see them. A whole lot of skills were changed to mostly be either 10 or 20 seconds.
Neat changes there. I also noticed some things like Grim Resolve and Bound Armaments no longer requiring a buff to be cast, what patch was that from?
El_Borracho wrote: »@tsaescishoeshiner beat me to it. Arcanist is minimal bar swapping and minimal LA weaving. Basically drop DOTs/buffs on the back bar, LA enough to build ultimate and flail away until you use the beam, rinse, repeat
Ebonslayer21 wrote: »El_Borracho wrote: »@tsaescishoeshiner beat me to it. Arcanist is minimal bar swapping and minimal LA weaving. Basically drop DOTs/buffs on the back bar, LA enough to build ultimate and flail away until you use the beam, rinse, repeat
Any good options besides Arcanist? I don't have the class available, or even Necromancer for that matter. I still have 7 years of DLC to catch up on.
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In order to further reduce bar swapping, you could consider using a Dual Wield back bar and use the Deadly Cloak ability, which lasts 20 seconds. You could fill the remaining spots on the back bar with two other 20 second DoTs (such as Hurricane and Barbed Trap) so that you can reapply all three skills at the same time.
Ebonslayer21 wrote: »El_Borracho wrote: »@tsaescishoeshiner beat me to it. Arcanist is minimal bar swapping and minimal LA weaving. Basically drop DOTs/buffs on the back bar, LA enough to build ultimate and flail away until you use the beam, rinse, repeat
Any good options besides Arcanist? I don't have the class available, or even Necromancer for that matter. I still have 7 years of DLC to catch up on.
I don't raid, pvp, or do any of the "hardmode" group stuff, so I don't bother thinking about it at all. As a result I don't bother trying to play as optimally as possible, myself. I just go with what's fun. If you want to do that hard content, just ignore this post. If not, then:
I've usually got Damage on my front bar and heals on my backbar on my Warden.
Maybe try something like that?
Although, I'm going to try and switch things up with subclassing. Getting rid of Winter's Embrace and switching it out for Earthen Heart(from DK). Current planned set up:
Front bar:
Bird of Prey, Fetcher Infection, Obsidian Shard, Eruption, Unstable Wall of Elements, Eternal Guardian(for solo)
Back Bar:
Enchanted Growth, Budding Seeds, Lotus Blossom, Igneous Weapons, Blessing of Restoration, Eternal Guardian
I use something similar to that normally, just replacing a few Winter Embrace abilities. For soloing most content, I rarely switch to the second bar. Normally only if I pull too much or if Isobel needs healing. I use second bar more often when I'm soloing world bosses. Depending on the boss, I may stay on the back bar the whole fight.
If I group, it's usually to do a basic dungeon and in that case, I just replace Eternal Guardian with the Destro staff ult and very rarely switch off front bar the whole dungeon. For overworld grouping, I just stick to my normal set up.