Personally, I get little out of the new patch since I don't subclass. So, in my case, the main point is the new UI: I like it very much! I also appreciate the new login interface background (glad the previous dark one is gone).
Side note: please don't restrict the meaning of the poll choices by adding comments. I like U46 but I don't find it amazing and I don't see it as a home run for ZOS.
Nope,it still broke 1year agoHey btw, could I get one of you that has a Khajiit with the Shadow Striping body marking collected check if ZOS fixed it and it's appearing on the head again?
I think our perception of how we are seeing the discussion is moreso the rub here. You line out that "NB has cloak" which you associate that to that is an ability that only Nightblade can access (or has been able to). What has been stopping my DK from picking up medium armor, with a bow, daggers, and running around in stealth right up behind someone and then assassinate them with a heavy hit? Nothing, and had I not included "stopping my DK" and just simply said I play a character that wears medium armor, uses a bow and daggers and is very stealthy like an assassin you'd automatically say oh you play a night blade dont you? Which again would be incorrect because since day 1 you've been able to play that way with any character. So to think that abilities must be assigned to a specific class name isn't correct. Your Class Identity as I stated begins with how youre choosing to play the game which has again since day 1 been at the heart of the games design right out the gate that is a fact. Devs have simply found a way to create a system (subclassing) that allows you to get access to abilities that play right into how youre wanting to play while preserving your original choice of "class" to begin with.
And also just respectfully replying to the comments here not trying to argue what so ever. As you said it is fine that I think subclassing is a good idea and it is fine that you think subclassing is a bad idea. We are both correct in our viewpoints and its healthy that we get our ideas out on the table for everyone to review that is part of change
alpha_synuclein wrote: »The new trial is very fun.
I like the furnishing vault.
That pretty much exhaust the good things I have to say about this update.
shadyjane62 wrote: »alpha_synuclein wrote: »The new trial is very fun.
I like the furnishing vault.
That pretty much exhaust the good things I have to say about this update.
I don't do trials and don't do housing. I'm exhausted too. Tried the new addon for getting rid of disgusting new UI sry it didn't work for me.
Ever have a rock in your shoe you can't stop to get out, that how I feel about this new UI.
RealLoveBVB wrote: »One of my raid group disbanded, as some players quit the game.
As my gf saw, that she have to level all classes again, eventho she had all classes fully levelled over the past years, she immediately logged out and is totally unmotivated for the game now.
Was expected.
dk_dunkirk wrote: »
Don't forget you have to level all the classes again... AT HALF SPEED. I get it, from a lore perspective, but looking at 10-12 hours of grinding to get a set of skill lines ready to even start playing with the system and running content has made me give up too.
The "I just wanna obliterate stuff" part of me is overjoyed to see that a 5 min throw-together Herald/Ass/Spear Oakensoul build yields 70% crit chance with thief mundus, caps out on crit dmg without backstabber or major force, and basically decimates everything while not even wearing meta gear (Hexos Ward & Mora Scribe; I was using the char as an Arena farmer before). I imagine if I actually swapped Hexos out for a more deepsie set; it would murder everything even faster.
The "I like to play a balanced, non-homogenous game where classes have unique-feeling builds and playstyles" part of me is just screaming incoherently.
Hopefully it’s just a fleeting thing and it’ll get resolved, but I’ve gone from playing an hour or two a day into just logging in to get the daily reward and questioning why I bothered coming back.
moderatelyfatman wrote: »Personally, I get little out of the new patch since I don't subclass. So, in my case, the main point is the new UI: I like it very much! I also appreciate the new login interface background (glad the previous dark one is gone).
Side note: please don't restrict the meaning of the poll choices by adding comments. I like U46 but I don't find it amazing and I don't see it as a home run for ZOS.
Do you play DK? They got a sustain nerf due to subclassing.
What about healer? Pillagers got nerfed due to the high Ultimate regen from subclassing.
Much like hybridisation, even the people who don't do it still get affected in the long run.
dk_dunkirk wrote: »RealLoveBVB wrote: »One of my raid group disbanded, as some players quit the game.
As my gf saw, that she have to level all classes again, eventho she had all classes fully levelled over the past years, she immediately logged out and is totally unmotivated for the game now.
Was expected.
Don't forget you have to level all the classes again... AT HALF SPEED.
I don't know if I suddenly got worse at the game (it's possible), but even doing the new WBs is a problem and there's barely anyone around to do them with.
I don't know if I suddenly got worse at the game (it's possible), but even doing the new WBs is a problem and there's barely anyone around to do them with.
I noticed this, too. I had been hoping player numbers at world bosses would be better than last year in West Weald since the population can only be spread out between three world bosses. Sadly this doesn't seem to be the case because even during prime time it can take a while for enough players to turn up to attempt to kill a boss.
I don't know if I suddenly got worse at the game (it's possible), but even doing the new WBs is a problem and there's barely anyone around to do them with.
I noticed this, too. I had been hoping player numbers at world bosses would be better than last year in West Weald since the population can only be spread out between three world bosses. Sadly this doesn't seem to be the case because even during prime time it can take a while for enough players to turn up to attempt to kill a boss.
might also be a direct result of the policy to incresingly drip content into those dailies over the year - so why shall I do any WB or delve dailies now when I know that furnishing plans and other style pages will be added later this year. Doing theese kind of things right after launch is really not smart any more.