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Loosing PvP Tribute matches early game by "defeat" / What is going wrong? Please help.

jjjozo
jjjozo
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Hello,
please can anybody explain to me how is a PvP Tribute match ending like this?
You can see from the screenshot it was an early game and I was actually winning.
I had a great deck and about to do good combos, but suddenly at the start of my turn the game ended saying "defeat".
I lost ranking score and got email saying I lost the match.

This is happening to me multiple times a day, how is possible to lose if not by actual score in the match?
I didn't leave the game or anything and if the opponent left early, I should be the winner, no?

57qo1h9kh5uc.jpg
  • SeaGtGruff
    SeaGtGruff
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    The screenshot shows that all four patrons are flipped in your opponent's favor, which is an instant win regardless of score.
    I've fought mudcrabs more fearsome than me!
  • jjjozo
    jjjozo
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    SeaGtGruff wrote: »
    The screenshot shows that all four patrons are flipped in your opponent's favor, which is an instant win regardless of score.

    Oh hell, thank you very much, I had no idea about this.
    I would keep losing like this lol
  • jjjozo
    jjjozo
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    The game would deserve informational explanation during such defeat.
    Like "Defeat by full Patron loss".
    There would be no doubt then.
  • El_Borracho
    El_Borracho
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    jjjozo wrote: »
    The game would deserve informational explanation during such defeat.
    Like "Defeat by full Patron loss".
    There would be no doubt then.

    I think the game does warn you with a message about "Your opponent is nearing a patron victory"
  • SeaGtGruff
    SeaGtGruff
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    jjjozo wrote: »
    The game would deserve informational explanation during such defeat.
    Like "Defeat by full Patron loss".
    There would be no doubt then.

    I think the game does warn you with a message about "Your opponent is nearing a patron victory"

    Yes, it does-- but it's easy to miss if you tend to play quickly, because (I think?) if you start making your moves right when that message comes up, it either disappears or can get covered up (I forget which).

    In short, you really need to pay attention to the patrons and how your opponent is using them, otherwise you can get a sudden and unpleasant surprise when the match abruptly ends due to a patron win by your opponent.

    Keep an eye out for cards that let a player call on the patrons an additional time during a turn. Try to buy them yourself if you can, but if you can't make good use of them at the time and don't particularly want to "waste" your coin on them, then look for other ways to remove them from the Tavern so your opponent can't buy them.

    And pay attention to how each patron is called upon-- that is, what requirements must be met in order to call upon it-- because some are very easy to call upon whereas others are not, hence you wouldn't want to leave two easy-to-call-upon patrons open for your opponent to flip in a single turn if they're able to call on two patrons. For instance, the screenshot shows that Pelin was one of the patrons in the match, so if the opponent had flipped it earlier in the match then it would have been a good idea to try to flip it in your favor if the opportunity arose, since your opponent might not be able to flip it back to their favor again so easily. And the Druid patron can be a bad one to let your opponent flip because of the passive bonus it gives if the player can get a 4-card Druid combo during a turn. On the other hand, if the opponent had flipped Crow earlier in the game, it's smart to leave it flipped so your opponent can't use it again.
    I've fought mudcrabs more fearsome than me!
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