Why would you do hm pledge for crystals?
18 accounts * 10 random dungrons speed run = 180 crystal a day.
Sticker book will have been out for four years when the new chapter releases.
Probably too late to do anything before that but Q3 would be an excellent time to lift the 500/1k restriction on storing transmutes and to substantially increase the reward from all current sources.
Sticker book will have been out for four years when the new chapter releases.
Probably too late to do anything before that but Q3 would be an excellent time to lift the 500/1k restriction on storing transmutes and to substantially increase the reward from all current sources.
Why would you do hm pledge for crystals?
18 accounts * 10 random dungrons speed run = 180 crystal a day.
Sticker book will have been out for four years when the new chapter releases.
Probably too late to do anything before that but Q3 would be an excellent time to lift the 500/1k restriction on storing transmutes and to substantially increase the reward from all current sources.
They tripled the sources of transmutes and the values you got from various content when stickerbook released.
Removing the arbitrary cap on transmute crystals would achieve both goals, it would decrease the number of entries in the database and reduce inventory management as players offload sizeable amounts of reconstructed gear that exists only as means of not wasting crystals.
Why would you do hm pledge for crystals?
18 accounts * 10 random dungrons speed run = 180 crystal a day.
adamsmith42 wrote: »Previously the HM DLC pledge dropped a blue crystal worth 5 gems every time; now it drops a puple 'uncracked' geode that's kind of like the gold uncracked geodes (worthless) the golds can drop 4 to 25 crystals... out of the probably hundreds of these that I've opened, the average is like 4.1 crystals... kinda weird when it's supposed to be a step up from the 10 crystal geodes. But now with the pledge rework, that was supposed to make pledges more rewarding.. we get uncracked purples.. I just did a set of pledges to help a guildie farm some keys, had a previous DLC HM to turn in and then did the new one... my crystals from the 'new and improved' rewards? 2 crystals and 3... TWO DLC HM pledges gave the same crystal reward as a SINGLE base game HM... yeah, the extra keys are nice, but when you already have all the monster shoulders the real reward is crystals, this change makes it *LESS* incentivizing to do the HM pledges, not more...
I did a search prior to making this post, and while there are some discussions on the subject, there has not been so much as an acknowledgement of the issue from ZOS... @ZOS_GinaBruno @ZOS_Kevin can we at least get a statement as to whether this is working as intended? Or is this a bug and I should hold on to the uncracked crystals til it's fixed?