Just about Sunport for now:
To me this city is beautiful, but not functional for the mmo player. Is it by design? I mean the bank and crafting area are poorly placed. I would move the wayshrine, to be honest.
I also don't understand why the crafting area needs its own separate instance. People hate loading screens, especially for bank and crafting. I would keep the crafting area like it is, but move it outside the instance. What I mean by that is that you could have the door always open to the crafting area. But this doesn't save the place much, unless you move the wayshrine and make the area friendly for crafting dailies. Leyawiin and Vivec City are always busy because of this.
P.S. I would have liked to have an inn room with an exit directly to the street, like there are several houses in the area. The inn room is also a copy of the one in Alinor, not very tempting to have both.
ThelerisTelvanni wrote: »Zone
Well the new zone is rather smal! It almost feels claustrophobic! At least it's a nice loocking isle with holyday vibes for the most part.
The city however feels somewhat off. I can't exactly put my finger on it, but it feels more like a modding project where someone takes the existing asserts and just does a ruementry new map with it, instead of a full price production from a professional studio. It lacks some polish at least. Maybe more. Compared to the other citys we got over the last few years, it is a clear drop in quallety. Gonfalon for example had the perfect smal port city vibes. Maybe its the landscaping maybe inpropper combination of asserts, maybe the leyout. Maybe all of it. As I said I can't put my finger exactly on what is rubbing me the wrong way with the city. But I also only spent a short time exploring it.
The big wall also feels kind of unnatural and I am not just talking about the magic. Well we will see how the isle works once it is compleat later this year.
so wait, we're paying the same amount as a chapter for a zone the fraction of a chapter zone size? is it because the dungeons are included that the price is comparable since everyone keeps saying the zone is much smaller?
Morrowind was huge...so much value out of that.
Ah, by the way: Can anyone tell me whether we get background lore on the island and the settlement there? Or is it "just there" and they don't tell us anything? (I'm not on PTS this time because I don't have enough disc space right now, so I'm just browsing the PTS forum a bit out of curiousity.)
Since I've been wondering for a while whether the settlement might have been established during the expeditions of the Aldmer seafarer Topal the Pilot who is said to be the first elf sailing the Southern sea beneath Tamriel, and the first one to meet Argonians. It would be possible, and I'd love to get more info on such things.
Getting more details about long-established lore is always appreciated (if well-written and if there are no huge contradictions to already established believable sources). I actually want to get to know the world of TES, and if there's something as unlikely as a settlement shared by Altmer and Argonians on some remote island, I'd like to understand why it came to this.
I focused on the main quest, so I don't know if there are side quests that give more info, but what I've seen is mostly Altmer talking about how their predecessors from House Corelanya ended up on Solstice after being driven out of Hammerfell by the Yokudans. They found Argonian tribes already living there, and they've been sharing the island ever since. Topal the Pilot wasn't mentioned in anything I saw.
Ah, by the way: Can anyone tell me whether we get background lore on the island and the settlement there? Or is it "just there" and they don't tell us anything? (I'm not on PTS this time because I don't have enough disc space right now, so I'm just browsing the PTS forum a bit out of curiousity.)
Since I've been wondering for a while whether the settlement might have been established during the expeditions of the Aldmer seafarer Topal the Pilot who is said to be the first elf sailing the Southern sea beneath Tamriel, and the first one to meet Argonians. It would be possible, and I'd love to get more info on such things.
Getting more details about long-established lore is always appreciated (if well-written and if there are no huge contradictions to already established believable sources). I actually want to get to know the world of TES, and if there's something as unlikely as a settlement shared by Altmer and Argonians on some remote island, I'd like to understand why it came to this.
Some of the trees in Sunport are looking a little... flat...
But that image says it all. Argonians were there first. Elves come along. Elves build their City right on top of the Argonian structures. Not next to, or nearby, directly on top of. It's a blatant power move, and since Elves live long lives they can afford to play the game long term.
So all this talk about the main theme of the island being "Accepting other peoples" just feels off.